The two classic models (oneprim and eleven) support a number of themes (texture sets, sounds, and associated objects) that allow you to change the look of the Stargate. Other models may also honor some theme settings. To change the theme, touch your stargate, select "ADMIN", "THEME" from the menu, and select the theme you want.
When changing themes, it may take up to two minutes for the chevrons to change on the oneprim model.
Themes are contained in notecards inside the Open Stargate named "@theme:whatever".
When you select a theme, the textures/sounds/etc referenced by the theme notecard are used to change the appearance of your Stargate. If subsequent software updates change the contents of the notecard, your Stargate will change appearance to match the new updates.
Changes to existing stock notecards will be lost during an update. To make changes that persist through updates, make a copy of the notecard with a different name.
A theme notecard consists of a list of setting value pairs, one per line.
Since reading notecards is relatively slow, and the settings are generally self explanatory, there is no provision for comments in the theme notecards.
The following settings are recognized by the theme reader. Settings in the theme notecard may appear in any order. Unrecognized settings are ignored.
|back||key||texture used on back of Stargate|
|bigchevron_lit||key||texture for lit top chevron|
|bigchevron_unlit||key||texture for unlit top chevron|
|bumpshiny||string||bump shiny setting (comma seperated) (see below)|
|chevron_lit||key||texture for lit non-top chevron|
|chevron_ring||string||sculpted or flat|
|chevron_rot||vector||euler degree rotation of topmost chevron when ring is in <0,0,0> rotation|
|chevron_sculpt||key||sculpt map used for chevrons|
|chevron_size||vector||size of chevron prims|
|chevron_unlit||key||texture for unlit non-top chevrons|
|collapse_texture||key||particle texture for collapsing wormhole|
|coloralpha||rotation||<red, green, blue, alpha> setting|
|dhd||key||texture used for dhd|
|edge_inner||key||texture used on inner edge of Stargate|
|edge_outer||key||texture used on outer edge of Stargate|
|event_horizon||string||hollowsphere or 36frame|
|fail_sound||key||sound used for failed dials|
|front||key||texture used on front face of Stargate|
|fullbright||integer||1 for fullbright on or 0 for off|
|horizon||key||texture used for event horizon|
|horizon_animation||string||parameters passed to llSetTextureAnim|
|hsoow_sound||key||sound used for collapsing wormhole|
|lock_sound||key||sound used for chevron locking|
|loop_sound||key||sound used while wormhole is open|
|material||string||stone, metal, glass, wood, flesh, plastic, or rubber|
|params||string||settings passed to llSetPrimitiveParams (deprecated)|
|ring||key||texture used on dialing ring|
|ring_static||key||texture used on multiprim dialing ring when not moving|
|splash||key||sound used for avatar colliding with wormhole|
|texgen||string||default or planar|
|woosh||key||particle texture for opening kawoosh|
|woosh_sound||key||sound used for wormhole opening|
Allowed bump settings: none bright dark wood bark bricks checker concrete tile stone disks gravel blobs siding largetile stucco suction weave
Allowed shiny settings: none low medium high
The automatic update process will clobber any changes made to stock theme notecards. To keep changes across updates, rename them.